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1561. Most Important MORE USERS how ? - in Player Features and Ideas Discussion [original thread]
I don't think an extended trial will accomplish much - if you enjoy this game, you'll find the 50 cents a day you need to play. Eve's strength - the unpartitioned sandbox - can also be its weakness. When hungry sharks and minnows are swimmiing in ...
- by Do Little - at 2015.08.22 08:36:21
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1562. Freighter ideas - in Player Features and Ideas Discussion [original thread]
The model was the Bowhead - not the Orca. I don't personally own one but I've read that MWD-warp does work. The main objective was to give pilots more incentive to actually fly their ships by cutting a minute off each jump. It seemed reasonable gi...
- by Do Little - at 2015.08.22 00:14:21
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1563. Suggestions for 2 year old battleship pilot's first alt role? An... - in Skill Discussions [original thread]
One option is to train leadership skills and use the ALT as a booster - basic skills take roughly a week each to train and give you a 10% boost to armor, shield, agility, targeting range and speed. ALT needs to be in fleet in same system but not n...
- by Do Little - at 2015.08.20 08:39:47
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1564. Freighter ideas - in Player Features and Ideas Discussion [original thread]
Tl;dr: Proposing a freighter rebalance that encourages players to fly their ships and gives them more options to fit for speed, capacity or tank. On a recent 20 jump trek across New Eden, I found myself thinking about how slow my freighter is and...
- by Do Little - at 2015.08.17 14:09:14
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1565. Seriously, wth? - in EVE New Citizens Q&A [original thread]
An option to consider: http://community.eveonline.com/news/dev-blogs/community-spotlight-open-university-of-celestial-hardships/
- by Do Little - at 2015.08.16 22:46:23
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1566. Can someone explain "web you to warp". - in EVE New Citizens Q&A [original thread]
Webbing works because your ship is stopped and omni-aligned when it lands at a gate. If a freighter has a top speed of 100 m/s a 60% web will reduce that to 40 m/s and a second 60% web will reduce it to 16 m/s. You will warp at 75% of top speed or...
- by Do Little - at 2015.08.16 16:34:07
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1567. Mobile depots - in EVE General Discussion [original thread]
Current rules for mobile structures: http://wiki.eveuniversity.org/Mobile_Structure
As far as I know they aren't yet involved in the structure revamp currently being developed.
- by Do Little - at 2015.08.16 11:06:50
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1568. Returning player with 0 assets - in EVE New Citizens Q&A [original thread]
Each faction has 3 sets of career agents. You can run the tutorial missions for each agent once. http://wiki.eveuniversity.org/Tutorials_-_Opportunities_and_Career_Agents_in_EVE_Online
There is also the Sisters of Eve Epic Arc which is intende...
- by Do Little - at 2015.08.16 10:52:57
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1569. Ease the Bridge to Leadership - in Player Features and Ideas Discussion [original thread]
You can fit 3 gang links of any kind on an Orca and use it for mission support. Orca pilot should be trained for Siege links anyway - to fit shield harmonizing link when supporting mining fleet. T1 links are not a difficult train. T2 links are a...
- by Do Little - at 2015.08.16 08:15:08
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1570. 500mn MWD's add 50 mil kg mass. Do these help when being bumped? - in EVE New Citizens Q&A [original thread]
All you need to do wrong to get bumped is fly something big and slow along one of the trade routes leading to Jita. Highest risk will be the choke point systems like Uedama or Niarja. There is also high risk of bumping on the undock at most trade ...
- by Do Little - at 2015.08.16 07:47:48
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1571. Q Ships - in Player Features and Ideas Discussion [original thread]
Gankers will scan both cargo and fit - they know what they are attacking. Large ships generally take a long time to lock smaller ones. Odds are CONCORD would kill the gankers before Q ship got a lock on them. In lower security regions, pirates ha...
- by Do Little - at 2015.08.15 09:45:10
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1572. Shared statin vault : hastens inter pilot coopertaion. - in Player Features and Ideas Discussion [original thread]
Anchor a secure container somewhere, share the bookmark and password. These things will expire if unused for 30 days. https://wiki.eveonline.com/en/wiki/Secure_containers
- by Do Little - at 2015.08.15 09:29:43
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1573. Mobile Tractor Unit - in Ships and Modules [original thread]
People have wanted to share these things since they were first released but they are personal deployables and should be expected to stay that way. If you want a ship that can act as a shareable mobile depot, and MTU, and has a fleet hangar you ca...
- by Do Little - at 2015.08.14 16:05:46
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1574. [Feature Request] Inventory Folders - in Player Features and Ideas Discussion [original thread]
Containers work well to organize stuff in stations - main limitation is you can't nest them so no sub-folders! At a POS you need to anchor them in space. If memory serves me correctly, personal assets will only show you the containers - you need ...
- by Do Little - at 2015.08.14 08:28:10
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1575. Would a skill window like the ISIS be good? - in Player Features and Ideas Discussion [original thread]
This already exists with out-of-game tools like EVEMon - highly recommended for developing skill plans. No need to have the developers spend time reinventing the wheel - there are lots of things in EVE in greater need of attention.
- by Do Little - at 2015.08.14 08:07:06
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1576. I need more power gird :( - in Skill Discussions [original thread]
In EFT I am using 1632 /1875 power grid 365 /400 CPU and cap stable with all 5 skills. Make sure you fit the same subsystems The fact that you are seeing 1500 power tells me you probably do not have the subsystems fit since that's what I get if I ...
- by Do Little - at 2015.08.12 22:13:45
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1577. Finally trying it! - in Science and Industry [original thread]
T1 is challenging - for the most part it is only used as input to the T2 manufacturing process - other than that, they are not competitive with lower cost mission loot. There are some products that don't have meta versions. T1 rigs can be good bu...
- by Do Little - at 2015.08.12 21:49:55
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1578. Invention chance math - in Science and Industry [original thread]
There are several calculators online. For example: http://www.eve-cost.eu/invention
- by Do Little - at 2015.08.11 08:35:58
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1579. Dear EVE from a trial player - in EVE New Citizens Q&A [original thread]
Speaking as a proud carebear who enjoys the industrial gameplay in EVE: Non consensual PVP is part of the risk/reward balance in EVE. If CODE (and others) didn't exist, there would be a lot more competition leading to lower prices for the ore you...
- by Do Little - at 2015.08.11 08:12:02
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1580. Rookie ship opt out option. - in Player Features and Ideas Discussion [original thread]
It only takes a second to right click and trash it. If you forget - you can trash it remotely using your personal assets. Or you can right click and sell it - amazing how much some people will pay for a free ship.
- by Do Little - at 2015.08.10 16:13:58
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